
Keine Kamishira
Suigetsu Heavy Industries
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Posted - 2012.05.24 01:26:00 -
[1] - Quote
For what it is, l I think its a good thing, but have a few issues here and there...
1) when the inventory is open in space, and i close the filter down, then close the tree left, then reopen the tree, the filter is showing, but still has the "up" arrow to open it, clicking on it just changed that to a down arrow, clicking it again causes the filter to go down. Something isn't working right with that.
2) I didn't notice it today, because I stopped playing due to the random damage to my ship 'feature' of another thread, but session changes seem to change if the inventory is showing or not ... one jump it closes.. one jump it opens... I really like just my cargo open while flying in space so that I can keep track on how much ammo I have, to know when is a good time to pull out and stock up again.
3) Opening multiple cargo containers in space is VERY difficult now... especially if you have the tree closed... click on "loot all" and it goes back to your cargo, not to the next open cargo container ... even if you have the tree open, after clicking loot all, the tree goes away for a moment before coming back to the ship cargo. I'd really prefer to see it "fall back" to the last opened thing... so if I click 6 cargo containers in space, I want to click 6 "loot alls" before arriving back at my ship cargo.... just like it used to be with the windows (they would just cascade up, then as clicked, go away to reveal the one below it).
4) Open cargo containers sometimes didnt work, or wasn't obvious the first time... I like click on "open container" from a distance off at various times.. and I loved how the window would pop up, grabbing my attention so I could keep my eyes on the action going on around the ship more effectively. At least twice yesterday, when I did that, the container never showed up over the cargo window. And many times i couldnt even tell that I was looking at the space cargo container at first glance instead of my ship cargo.
5) Obviously this probably wont work, since your market value is the same market value you've had forever... but I really wish the "current market value" was for the average BUY order, not buy and sell orders combined. Things are only worth what people will pay for them. Sure I can put out a sell order, and they may or may not sell... but realistically it isn't possible to get value shown at the best buy location (except a few rare circumstances). (of course if that was implemented, then there would need to be one equally for the average sell price, and then maybe the user could pick one of the three that best matches what they want to have shown).
My full thoughts:
Unified inventory is great when I am in DOCK. When i first heard about it, thats what I thought it was... basically "ASSETS" + "CARGO" together.... like I could see all my station's there in that one item. I LOVE that I am given approximate market value (even if it is higher than my personal accounting of it).
In space, i dont think unified inventory worthwhile. Why would I want to look at my drone bay in space when I have a totally separate window for that? And that would solve my cargo container issues in space. |